Kaun Banega Rummy King – Season 1 Campaign

[BY]

Aabeer Narayan Bhattacharjee

[Category]

Creative

[DATE]

Objective: To drive user engagement, retention, and participation on RummyCircle via a quiz-based challenge while promoting the competitive spirit of players. The ultimate goal is to identify and crown the "Rummy King" through regular quizzes and a points-based leaderboard.

1. Discovery & Research

  • Understand the Product: Study RummyCircle's platform, its core user behaviors, engagement stats, and previous campaigns.

  • Audience Profiling: Define user personas — competitive gamers, quiz lovers, casual users looking for rewards.

  • Competitor Analysis: Explore similar campaigns in the mobile gaming and trivia spaces to identify successful formats and pitfalls.

2. Ideation & Conceptualization

  • Core Idea: Marry the grandeur of a game show (à la Kaun Banega Crorepati) with the thrill of online Rummy and trivia.

  • Naming: “Kaun Banega Rummy King” — a clever twist invoking familiarity, competition, and royalty.

  • Theme Development: Design around a royal throne, spotlight, cards, and gold to emphasize prestige and exclusivity.

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Got questions, porject ideas, or just want to say hi? I am all ears!

Email: abrnarayanbhattacharjee@gmail.com

Phone: 8147940562

Got questions, porject ideas, or just want to say hi? I am all ears!

Email: abrnarayanbhattacharjee@gmail.com

Phone: 8147940562

Got questions, porject ideas, or just want to say hi? I am all ears!

Email: abrnarayanbhattacharjee@gmail.com

Phone: 8147940562

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